Pigments has an arp/sequencer built-in which makes rhythmic patches easier to program than using Serum’s lfos. Modulation: Both have great mod systems & easy to learn interfaces that facilitate fast programming of complex patches. They’re both capable of most of the same stuff, and I’d honestly recommend trying demos for both and just going for whichever one you find the easiest/most fun to program. I don’t like Massive X, but I use Serum and Pigments constantly. So I'm kinda stuck there, can't really try before I buy. If Pigments can add to that instead of just being another powerful but same-y synth, I might just get it.Īlso, before you tell me to try the demo, unfortunately I downloaded it months ago but I never even opened it once, and the trial has expired long ago. It's really a unique instrument to me in that way. One of my favorite parts of Massive X is that you can use any sample in the "noise generators" along with all the interesting textures that come with it, being able to modulate the pitch and volume, etc. How flexible is Pigments' modular capability compared to Massive X in practice?Īnd finally, how inspiring/efficient/psychologically ergonomic do you find the interfaces in comparison? My questions are:ĭoes Pigments (I don't know if you have 1, 2, or 3) offer anything unique enough from Massive X sound-wise that it would add to my overall sonic potential in a significant way? I can get Pigments 3 for $50 from owning the V Collection until the intro pricing promo ends. I know this thread is about to be archived, but on the off chance you'll see this in time: I already own Massive X (along with everything in Komplete 9 + 13, Arturia's V Collection, iZotope Iris 2, Tracktion Biotek 1, most Puremagnetik plugins, and some Glitchmachines plugins among others, but those are my main players).
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